game.Players.PlayerAdded:Connect(function(player) local giveCmd = Instance.new("BindableFunction") giveCmd.Name = "GiveItem" giveCmd.Parent = player
-- Bad developer code (vulnerable) -- The server trusts the client's item name Remote.OnServerEvent:Connect(function(player, itemName) local item = game.ServerStorage[itemName]:Clone() item.Parent = player.Backpack end) An exploiter would send: Remote:FireServer("AdminWeapon") and receive the tool. Most FE Admin Giver Scripts found on pastebin, v3rmillion, or scriptblox follow a similar structure. They are rarely "universal"—meaning they work on only specific games (like Arsenal , Brookhaven RP , or Pet Simulator X ).
-- Put this in ServerScriptService local AdminService = {} local allowedPlayers = {"YourUsername", "FriendUsername"}