-- Create sound on server (so everyone hears it) local sound = Instance.new("Sound") sound.SoundId = "rbxassetid://" .. soundId sound.Volume = 1 sound.Parent = game.Workspace -- Global 3D space sound:Play()
-- Configuration local NOOT_ASSET_ID = 1234567890 -- REPLACE WITH YOUR AUDIO ID local DEFAULT_VOLUME = 1.0 roblox noot noot script require
-- Example: Press "N" key to Noot game:GetService("UserInputService").InputBegan:Connect(function(input, gameProcessed) if gameProcessed then return end -- Create sound on server (so everyone hears