-- Recursively save children for _, child in pairs(instance:GetChildren()) do table.insert(data.Children, SaveInstance(child, depth + 1)) end
For aspiring Roblox coders, mastering , ModuleScript organization , and server-authoritative design will yield far more long-term value than any exploit. SaveInstance scripts are best understood as a case study in client-server architecture weaknesses — not as a shortcut to popularity. Roblox SaveInstance Script
A: Not entirely. As long as clients render objects, a determined exploiter can capture the visual representation. Server logic will remain safe. -- Recursively save children for _, child in
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