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Xplatcppwindowsdll Updated -

Introduction The software development landscape has long been defined by a central tension: the desire for native performance and the need for cross-platform compatibility. For C++ developers, this often translates into building shared libraries (DLLs on Windows, SOs on Linux, DYLIBS on macOS) that can be called from higher-level applications written in Python, C#, or even JavaScript.

With ARM64 support, automatic visibility management, load-time profiling, and SxS manifest generation, this update empowers you to write clean, portable C++ code and still produce a first-class Windows DLL that feels native to the platform. xplatcppwindowsdll updated

#include <xplatcpp/api.h> class XPLATCPP_PUBLIC MyClass ... ; #include &lt;xplatcpp/api

XPLATCPP_PUBLIC MyClass& getInstance() static MyClass instance; // thread-safe in C++11 and later return instance; You can now annotate your cross-platform CMakeLists

The updated module automatically generates a .def file for MSVC, ensuring that even C++ mangled names are correctly exported without needing extern "C" wrappers. The update adds native integration with Windows side-by-side (SxS) assemblies . You can now annotate your cross-platform CMakeLists.txt with version ranges:

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